Although it is a purchased asset, you can now download it for nothing. Please keep in mind, though, that this package is not intended for business use; rather, it is simply offered so that you can research or try the product before buying it.
Overview:
SensorToolkit is a set of "sensor" parts that can identify objects and perceive their environment. It skillfully handles the challenges of object identification so you can concentrate on the enjoyable aspects.
Highlights:
- both works in 2D and 3D.
 - There are numerous sorts of sensors available, including raycasting, overlaps, steering, line of sight, and others.
 - portable and modular The independent components known as sensors have a native feel in Unity.
 - Simple to integrate into your project: just add and configure a sensor component.
 - Flexible and neutral, letting you create the game you choose.
 - several filtering options and querying capabilities for accurate detection
 - capable of identifying stiff bodies made up of a single collider or individual colliders
 - A sophisticated implementation of line of sight can determine partial vision.
 - With various options available to control performance, performance is a significant concern.
 - Before starting the game, check the sensors' settings and test them in the editor.
 - enhanced steering performance using the "Context-Based Steering" technique.
 - all of the source code included. Zero garbage is generated.
 
Tags:
VFX
